![]() It’s also well on its way to outdoing that series with the inevitable Dying Light sequel.īut how do buggies fare in a game originally designed around parkour and feet-on-the-ground exploration? Surprisingly well. At this point, though, Dying Light is more appealing, at least, to me. Techland has introduced vehicles to Dying Light with The Following, further pushing Dying Light into a FarCry-like mold. As a fan of the base game, I was anxious to do just that.īecause of the openness of the map, a new means of transportation has been made available to Crane: buggies. The Following throws in your face the size of the new map you’re going to be able to explore shortly after starting the expansion as if to say to existing fans “oh yeah, this is all yours to explore”. The new map is different than Haran’s two-parts seen in the main game as it trades cities and towns for open plains and small villages. But that’s about as much of the story available in the preview, so I won’t talk too much about it. Oh, and there’s even a prophecy about a man destined to save them (guess who that will probably be). There he learns of a family that prays to a deity called “Mother”, who they believe is responsible for their health. Word comes from a messenger that there are people immune to the zombie virus in the countryside, so Kyle sets out to discover if this tidbit is indeed true. Post main-campaign, Dying Light protagonist Kyle Crane still occupies Haran attempting to keep his friends and fellow survivors alive and escape the city’s viral infested streets. I got to spend some time with the expansion pre-release, and I’m pretty impressed by what these guys and gals have done. The decision probably didn’t come easily, and it may very well highlight their ambition to send off Dying Light in a substantial way. Apparently the scope of the DLC got so big that they even had to slightly raise the price of the content to cover costs. Techland is gearing up to release an expansion-sized piece of content for Dying Light that will introduce new play mechanics and an increased sense of exploration. ![]() As part of Dying Light’s continued growth via free updates and DLC, we’re today looking at the game’s last piece of paid (and Season Pass)content, The Following.
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